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Direct3D Rendering Cookbook

I am currently reviewing a new book on Direct3D as used in .net with SharpDX called “Direct3D Rendering Cookbook”. It seems to be the only book that I know of on this specific combination. Here is what the publisher says about it:

Direct3D Rendering Cookbook provides detailed .NET examples covering a wide range of advanced 3D rendering techniques available in Direct3D 11.2. With this book, you will learn how to use the new Visual Studio 2012 graphics content pipeline, how to perform character animation, how to use advanced hardware tessellation techniques, how to implement displacement mapping, perform image post-processing, and how to use compute shaders for general-purpose computing on GPUs. (more…)

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