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Cultural Heritage Expert Workshop

Overview

This research work was completed at the University of Bari as part of my PhD thesis, under the supervision of Dr. Paolo Buono and Prof. Maria F. Costabile. In the Cultural Heritage domain experts who are knowledgeable about how to design an enjoyable visit to such sites very rarely possess the technical skills needed to design software supporting it. On the other hand, software engineers and HCI experts possess the technical skills needed to design a usable software tool but are seldom experts in what makes such a visit enjoyable or interesting. Therefore, the successful design of enjoyable visit experiences must come as the result of a multidisciplinary effort. In my thesis, I explored how visual interaction could support these activities.

Publications

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A.L. Simeone.
Investigating new possibilities of IT support for engaging experiences of Cultural Heritage
PhD Thesis, University of Bari, Italy (2011).

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A.L. Simeone and C. Ardito.
EUD Software Environments in Cultural Heritage: A Prototype
Lecture Notes in Computer Science Volume 6654, 2011 (ISEUD 2011). Springer, pp 313-318.

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C. Ardito, M.F. Costabile, R. Lanzilotti, and A.L. Simeone.
Combining Multimedia Resources for an Engaging Experience of Cultural Heritage
In Proceedings of Workshop on Social, Adaptive and Personalized Multimedia Interaction and Access at ACM Multimedia, 2010 (SAPMIA 2010). ACM, pp. 45-48.

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C. Ardito, M.F. Costabile, R. Lanzilotti, and A.L. Simeone.
Multitouch Wall Screen Challenges in Cultural Heritage and Tourism
In Proceedings of Workshop on Natural User Interfaces: the prospect and challenge of touch and gestural computing at CHI, 2010 (NUI 2010).

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C. Ardito, M.F. Costabile, R. Lanzilotti, and A.L. Simeone.
Sharable Multitouch Screens in Cultural Heritage and Tourism Applications
Poster at Visual Languages and Human-Centric Computing 2010 (VL/HCC 2010). IEEE, pp. 271-272.

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This paper describes the prototype of a framework for designing interactive applications for cultural heritage sites by following an end-user development approach. The framework is devoted to all design stakeholders, i.e. software engineers, HCI experts, cultural heritage experts and visitors, and provides them with tailored design environments for contributing their expertise to shaping the final applications. The design is guided by application templates, which provide the rules for assembling the basic components, called building blocks, whose result is the final application.
@incollection{Simeone:2011:EUD,
year={2011},
isbn={978-3-642-21529-2},
booktitle={End-User Development},
volume={6654},
series={Lecture Notes in Computer Science},
editor={Costabile, MariaFrancesca and Dittrich, Yvonne and Fischer, Gerhard and Piccinno, Antonio},
doi={10.1007/978-3-642-21530-8_32},
title={EUD Software Environments in Cultural Heritage: A Prototype},
url={http://dx.doi.org/10.1007/978-3-642-21530-8_32},
publisher={Springer Berlin Heidelberg},
keywords={end-user development; meta-design; cultural heritage},
author={Simeone, Adalberto L. and Ardito, Carmelo},
pages={313-318}
}
ICT technologies have a great potential not only for preserving and increasing awareness about cultural heritage, but also for allowing people to better experience this huge legacy. Various application tools have already been developed which provide different types of multimedia resources, such as 3D representations of objects and places, videos, graphics, sounds, in order to augment the physical context by providing virtual, location-specific information, so that people can experience some aspects of ancient life which would otherwise be very difficult to figure out. The effort spent to create multimedia resources is considerable; therefore, it is worth reusing them to produce applications suited to other types of visitors. In this paper, we present our on-going work to provide tailored applications that support different types of visitors. Such applications are developed according to a model that describes how multimedia resources can be combined, also depending on the type of users and devices. Examples of these solutions are briefly illustrated.
@inproceedings{Ardito:2010:Multimedia,
author = {Ardito, Carmelo and Costabile, Maria Francesca and Lanzilotti, Rosa and Simeone, Adalberto Lafcadio},
title = {Combining Multimedia Resources for an Engaging Experience of Cultural Heritage},
booktitle = {Proceedings of the 2010 ACM Workshop on Social, Adaptive and Personalized Multimedia Interaction and Access},
series = {SAPMIA '10},
year = {2010},
isbn = {978-1-4503-0171-8},
location = {Firenze, Italy},
pages = {45--48},
numpages = {4},
url = {http://doi.acm.org/10.1145/1878061.1878077},
doi = {10.1145/1878061.1878077},
acmid = {1878077},
publisher = {ACM},
address = {New York, NY, USA},
keywords = {cultural heritage, multimedia},
}
In this paper we address some challenges that came out during the design of software applications for multitouch wall displays in the domains of cultural heritage and tourism. These challenges are related to the collaboration possibilities offered by such displays, to the identification of who is touching a certain screen point of the wall display as well as to social aspects of public interaction spaces.
Cultural heritage assets keep alive the history of a territory and of its inhabitants. Several systems have been developed to support people during their visits to historical sites and museums, with the goal of improving the overall user experience. In many cases, people travelling together would appreciate the possibility of collaborating in gathering information and planning a personalized itinerary. Large sharable multitouch screens may offer this possibility. This paper is about ongoing research that is investigating possible applications of large multitouch screens in cultural heritage and tourism. In particular, an application is described, which aims at allowing tourists to get information about a territory and create itineraries for their visits by interacting together on a large screen.
@INPROCEEDINGS{Ardito:2010:Sharable,
author={Ardito, C. and Costabile, M.F. and Lanzilotti, R. and Simeone, A.L.},
booktitle={Visual Languages and Human-Centric Computing (VL/HCC), 2010 IEEE Symposium on},
title={Sharable Multitouch Screens in Cultural Heritage and Tourism Applications},
year={2010},
pages={271-272},
keywords={touch sensitive screens;travel industry;cultural heritage;personalized itinerary;sharable multitouch screens;tourism application;user experience;Cities and towns;Collaboration;Cultural differences;Electronic mail;Mobile handsets;Prototypes;USA Councils},
doi={10.1109/VLHCC.2010.54},
ISSN={1943-6092},}
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